Package org.moddingx.libx.render.block
Class RotatedBlockRenderer<T extends net.minecraft.world.level.block.entity.BlockEntity>
java.lang.Object
org.moddingx.libx.render.block.TransformingBlockRenderer<T>
org.moddingx.libx.render.block.RotatedBlockRenderer<T>
- All Implemented Interfaces:
net.minecraft.client.renderer.blockentity.BlockEntityRenderer<T>,net.neoforged.neoforge.client.extensions.IBlockEntityRendererExtension<T>
public abstract class RotatedBlockRenderer<T extends net.minecraft.world.level.block.entity.BlockEntity>
extends TransformingBlockRenderer<T>
A
BlockEntityRenderer that before calling the actual render code rotates the PoseStack depending
on the horizontal facing. This may only be used with blocks that have the property BlockStateProperties.HORIZONTAL_FACING.
The block entity should be rendered as if it was facing north.-
Constructor Summary
Constructors -
Method Summary
Methods inherited from class org.moddingx.libx.render.block.TransformingBlockRenderer
doRender, renderMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.client.renderer.blockentity.BlockEntityRenderer
getViewDistance, shouldRender, shouldRenderOffScreenMethods inherited from interface net.neoforged.neoforge.client.extensions.IBlockEntityRendererExtension
getRenderBoundingBox
-
Constructor Details
-
RotatedBlockRenderer
public RotatedBlockRenderer()
-
-
Method Details
-
transform
protected final void transform(@Nonnull T blockEntity, float partialTicks, @Nonnull com.mojang.blaze3d.vertex.PoseStack poseStack) Description copied from class:TransformingBlockRendererApplies the pre-redner transformation to thepose stack.- Specified by:
transformin classTransformingBlockRenderer<T extends net.minecraft.world.level.block.entity.BlockEntity>
-