Package org.moddingx.libx.render.block
Class RotatedBlockRenderer<T extends net.minecraft.world.level.block.entity.BlockEntity>
java.lang.Object
org.moddingx.libx.render.block.TransformingBlockRenderer<T>
org.moddingx.libx.render.block.RotatedBlockRenderer<T>
- All Implemented Interfaces:
net.minecraft.client.renderer.blockentity.BlockEntityRenderer<T>
public abstract class RotatedBlockRenderer<T extends net.minecraft.world.level.block.entity.BlockEntity>
extends TransformingBlockRenderer<T>
A
BlockEntityRenderer
that before calling the actual render code rotates the PoseStack
depending
on the horizontal facing. This may only be used with blocks that have the property BlockStateProperties.HORIZONTAL_FACING
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The block entity
should be rendered as if it was facing north.-
Constructor Summary
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Method Summary
Methods inherited from class org.moddingx.libx.render.block.TransformingBlockRenderer
doRender, render
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.client.renderer.blockentity.BlockEntityRenderer
getViewDistance, shouldRender, shouldRenderOffScreen
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Constructor Details
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RotatedBlockRenderer
public RotatedBlockRenderer()
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Method Details
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transform
protected final void transform(@Nonnull T blockEntity, float partialTicks, @Nonnull com.mojang.blaze3d.vertex.PoseStack poseStack) Description copied from class:TransformingBlockRenderer
Applies the pre-redner transformation to thepose stack
.- Specified by:
transform
in classTransformingBlockRenderer<T extends net.minecraft.world.level.block.entity.BlockEntity>
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